This Game Is Too Realistic

Chapter 202.1: Battle Settlement, Permissions for Shelter 117



[Mission: Operation Broken Sword (Complete)]n/ô/vel/b//jn dot c//om

[Mission Settlement]

[Base Score: ]

[Loot Score: ]

[Personal Score:]

After the battle, the settlement interface of mission rewards and the battle report of the entire battle were sent to each player’s VM.

Although there was no direct relationship between the battle report and the players’ rewards, Chu Guang still asked Little Seven to send it to the players, and set up several titles like "The Best Team In Game" and "The Highest K/D Team In Game" ", "The Highest Individual Kills in Game", for players to use to show off.

Of course, in Chu Guang’s words, this couldn’t be called showing off, it should be called sharing the joy of victory.

Among them, group A, which was the feint group, had the highest average score, reaching 300 points, which was equivalent to 300 silver coins and 300 contribution points.

Group B, which was put on an assault mission, had a very high upper limit, although the average score was only 280 points.

Among them, the team led by Spring Water Commander not only took the lead in capturing 8 defensive positions, but also took the lead in taking Building 3. So they had a total score of an astonishing 455 points!

In their group, the team member Battlefield Cheerleader who completed the side mission received the highest personal reward of 505 silver coins by virtue of the side mission that rewarded 50 silver coins.

Of course, the same as the highest upper limit, Group B also had the lowest limit.

For example, Midnight Pubg’s team; his whole team only cared about shooting the marauders and were scattered everywhere. In the end, some of the team members even found out that they had been following the wrong team. What was even worse that was not only did they not regroup after that, but they simply continued to follow the wrong team. As a result, although they had eliminated two entire teams, they only captured two defense positions; so their final total score was only 242.

Chu Guang believed that after the battle, these players who could already be considered veterans should have enough knowledge about the new version of the gameplay and the positions they were good at.

Next time when there was a similar situation, he believed they would be more aware of how to use their strengths and choose positions that suited them the most.

In terms of the support team that served as the assistant, they had a relatively random score.

For example, the reconnaissance team led by Ample Time. Because Group B rushed too fast, Night Ten only fired two shots in the whole process. It was only the subsequent reconnaissance mission and the mission to disrupt the march of the marauder reinforcements that allowed them to show a little sense of presence.

On Mosquito’s side, the scores were also not outstanding.

Although the shelling circle set by Chu Guang was large enough, only 12 out of the 20 rockets hit the target area.

Among them, there were only 2 pieces that met the standard of a precise strike, and each counted as 10 points. The remaining 10 were barely passable, and each could only be counted as 5 points. �

Including the base points and loot points, they only got a total of 252 points.

However, Mosquito himself was quite satisfied with the result.

It didn’t matter how much he scored, he was not a Combat Profession player after all!

Before the campaign started, he, the main Lifestyle Profession player, had already earned 20 silver coins from each rocket.

Since the inventory of rockets in the outpost had been completely depleted, and the administrator was very satisfied with the performance of his Tempest 1.0 on the battlefield, the upper limit of rockets in the arsenal had been increased by the administrator from 20 to 100.

With such a big order, it was enough for him to be busy for some time!

...

On the official website forum.

They experienced a belated offline peak period due to the battle.

As the players on the frontline brought the first-hand battle reports back to the official website, the forum where philosophy and art were being exchanged a second ago became lively in an instant.

Tail: Damn, my butt hurts, I have to put a cushion on Roro’s back next time! (`-д-;)ゞ

Roshan: Go away, don’t come here. QAQ

Sisi: Oh, Roro is great this time, please keep working hard next time.

Sideline Slacking: It’s over! This battle is so freaking exciting!

Escaping Mole: +1, damn, that idiot Spring was running so fast!

Battlefield Cheerleader: Him? Nonsense. It was me who was rushing in the front, alright? He was the slowest on our team. Wearing an exoframe and dawdling in the back, he could’ve just given that equipment to me.

Spring Water Commander: Fuck you! I’m an intelligence type player, and the captain of the group. Was there a problem with my leadership? Also, mine is an exoskeleton! Not an exoframe! It’s not that strong.

Darkest: So weak. Such a pussy. How are you going to become part of the strongest players if you act like this! Why don’t you give it to me?

Spring Water Commander: Go away! (`Д′)

Although he was taunted by his teammates, frankly speaking, Spring Water Commander’s on-the-spot commanding ability was still pretty good.

In the absence of radio, he could gather his teammates around himself, concentrate his strength and penetrate the enemy’s front line. In addition, while the other teams were still dawdling at the third and fourth defense positions, they quickly jumped to the sixth attacking point with their team members, helping other teams to get out of the difficult situations. From that, it could be seen that his organizational ability was at least at the B-tier. It might even be considered to be in the A-tier if they were pushing it.

Even Battlefield Cheerleader who was charging the fastest would also agree with the evaluation.

It was their team’s outstanding performance that the battle ended so soon. The only regret was that, after failing to intercept marauders before they retreated into the underground ecological park of Building 3, the captive they were supposed to rescue also stole their chances and captured the enemy’s commander.

This kind of large-scale team battle was not only satisfying for the players who participated in the battle, but also for those players who did not participate in the battle at the rear.

Especially those newbies who were still moving bricks and trying hard to increase contribution points, levels, and skill proficiency in Novice Village. All of them were very envious.

Kakarot: 300 silver coins?! Wtf!

Magical Girl Baldie: This isn’t fair! Do the devs know how long it took me to make 10 silver coins? Is it appropriate for the battle income to be so high?

Elf Wang: Are you envious? Don’t be. Because the price is very high. (Smh)

Irene: I can testify, Brother Fugui is too miserable. When I collected his body, I searched for the VM for a long time, and finally found that it had rolled down the mountain with his arm. ( ͡

Elf Wang: I suspect you are lying, but I have no evidence.

Feel The Pain: Wait a minute, why did Make Me also participate in the battle? Isn’t that rat also a newbie?

Darkest: It can be confirmed now that there’s definitely something shady going on behind the scene!

The soldier profession was different from other professions. Its entry requirements were even higher than that of the hunter profession.

The latter could be qualified as long as the skill proficiency met the requirements or passed the exam, but the former had clear requirements for the player level and contribution points.

To be more specific, it was required to become a citizen and obtain a VM to become a qualified blue-coated shelter resident.

In addition, the player also needed to reach LV3.

Because according to Chu Guang’s observation, most players would have 1 attribute point allocated to other attributes other than the main attribute when they reached level 3. For example, strength type players would usually allocate 1 point to their constitution, and agility type players would allocate 1 point to their strength. This would increase the player’s battlefield survivability to a higher level.

If the conditions were not met, the player could only join the guard as a new recruit and perform some missions such as patrolling. Unless they were mobilized at the highest level, there was basically no chance of being sent to the front.

Seeing that someone was demanding to nerf him, a newbie, Make Me couldn’t bear it anymore, and typed out his complaints with grief and indignation.

Make Me: I didn’t go to the front line at all, alright! I only helped Mosquito to light a fuse. Damn it! I’m so envious of their mission income. From tomorrow, I’ll start to farm contribution points!

Mosquito: No bro, isn’t it fun to help me test weapons? ( ͡

Make Me: You just gave me 2 silver coins! Do you think it’s appropriate?! (Angry)

Tomato Eggs: I don’t know why, I’m not surprised to hear that number. (Squint eye)

Irene: +1, it’s Brother Mosquito after all. ( ͡

Newcomers could still complain enviously on the forum, but those cloud gamers who were not able to get into the game had already given up, falling silent completely.

Many of them had been queuing since the promotional video of the Continental Vessel expansion came out, and they had been checking in on the forum every day. But even until now, they still couldn’t get the testing qualification. They could only stay on the forum, praising how awesome the players’ performance in the game was, or taunting some in-game players to give up their testing qualifications.

- Hello!? Does this game company still want to make money? It’s been tested for more than two months! Please fast forward to the public beta!

- 200 versus 150? Doesn’t that mean the total number of people is more than 300? Can the server handle it?

- We strongly request a new server when the public beta is available! The first kill titles have all been taken by these alpha testers!

Just when the official website was very lively, a post by Light suddenly appeared on the forum.

- Hello everyone, I’m your dearest developer, Light. I’ve been working overtime before, and now I’m finally done.

- Although I didn’t bring you a new version today, I can report on the progress of our development team!

- Many players may have noticed that as the number of players continues to rise and the situation in the wasteland continues to be in turmoil, the scale and difficulty of the battles are also gradually increasing. At first, we could easily win the battle with just a trench and a fearless charge, but now our opponents have changed from a rabble to a well-trained group. If you want to continue to win the battle, you not only need to rely on individual performance but also pay attention to the cooperation with your teammates.

- There’s a famous saying that goes like this. People will die if they are killed. This is also true in Wasteland Online. Whether it is ability users or mutant humans, it is impossible for them to completely ignore the hail of bullets. Increasing your attributes can make you one step ahead of others, but it is not enough to make you subvert Darwin’s and Newton’s theories.

- Our opponents will become stronger and stronger, and this strength will be reflected in various aspects. So how to make players adapt to the new rules and content of the game is a considerable challenge for our development team.

- Therefore, in this update of Alpha 0.9, after drawing inspirations from some FPS games with open world design and RPG elements, we have further strengthened the campaign system in the game, and enriched the mission system as well as players’ tactical choices. How to win the entire battle with your teammates will now depend on your choices on the battlefield.

- In the current version, we try to let players take the position of squad leaders. They can lead their teams to capture a strategic point under the command of the campaign commander.

- In the future version, we will try to let the players be the commanders of the campaign and lead the battles on a scale of 100 people.

- At the same time, the guild system and mercenary system are also in our follow-up development plan. For more details, please look forward to the epic version 1.0!

...


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